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Published:
The way humans interact with the real world is an intrinsic function in human brains where we naturally obtain information from the visible changes arising from the interactions. For instance, we know that a bottle of transparent liquid is sparkling when we observe an excessive amount of bubbles generated by shaking the bottle. This is only the one of many examples where we sense the objects around us using physical interactions.
Published:
As the emergence of virtual reality (VR), we observe an increasing trend in VR games, especially powered by commercial off-the-shelf VR headsets, such as HTC Vive. Apart from fast-pacing VR games like Fruit Ninja VR and FPS games like Robo Recall, we leverage the essence of VR - immersive and interactive experience - to design and develop a slow-pacing detective game, ByStanders.
Published in Proceedings of the 12th International Symposium on Visual Information Communication and Interaction, 2019
Michael Burch, Alberto Veneri, and Bangjie Sun. 2019. EyeClouds: A Visualization and Analysis Tool for Exploring Eye Movement Data. In Proceedings of the 12th International Symposium on Visual Information Communication and Interaction (VINCI’2019). Association for Computing Machinery, New York, NY, USA, Article 8, 1–8. [paper]
Published in Bachelor's Dissertation, National University of Singapore, 2020
Bangjie Sun. 2020. A Real-time Caustics and Global illumination Rendering Framework with RTX Technology. Bachelor’s Dissertation, National University of Singapore. [paper] [repo]
Published in Journal of Visualization, 2020
Burch, M., Veneri, A. & Sun, B. Exploring eye movement data with image-based clustering. Journal of Visualization 23, 677–694 (2020). [paper] [repo]
Published in SenSys '21: Proceedings of the 19th ACM Conference on Embedded Networked Sensor Systems, 2021
Sriram Sami, Sean Rui Xiang Tan, Bangjie Sun, and Jun Han. 2021. LAPD: Hidden Spy Camera Detection using Smartphone Time-of-Flight Sensors. In Proceedings of the 19th ACM Conference on Embedded Networked Sensor Systems (SenSys ‘21). Association for Computing Machinery, New York, NY, USA, 288–301. Acceptance Rate: 17.9% (25 of 139). Most downloaded paper across all years of ACM SenSys. [paper] [repo]
Published in MobiSys '22: Proceedings of the 20th Annual International Conference on Mobile Systems, Applications and Services, 2022
Bangjie Sun, Sean Rui Xiang Tan, Zhiwei Ren, Mun Choon Chan and Jun Han. 2022. Detecting Counterfeit Liquid Food Products in a Sealed Bottle Using a Smartphone Camera. In The 20th Annual International Conference on Mobile Systems, Applications and Services (MobiSys ’22), June 25–July 1, 2022, Portland, OR, USA. ACM, New York, NY, USA, 14 pages. Acceptance Rate: 21.6% (38 of 176). Best Poster Award [paper] [project website]
Published in SenSys '23: Proceedings of the 21st ACM Conference on Embedded Networked Sensor Systems, 2023
Bangjie Sun, Kanav Sabharwal, Gyuyeon Kim, Mun Choon Chan, and Jun Han. 2023. Testing Masks and Air Filters with Your Smartphones. In The 21st ACM Conference on Embedded Networked Sensor Systems (SenSys ’23), November 12–17, 2023, Istanbul, Turkiye. ACM, New York, NY, USA, 15 pages. Acceptance Rate: 18.9% (34 of 179). [paper] [slides]
Published in MOBISYS '24: Proceedings of the 22nd Annual International Conference on Mobile Systems, Applications and Services, 2024
Jonghyuk Yun, Kyoosik Lee, Kichang Lee, Bangjie Sun, Jaeho Jeon, Jeonggil Ko, Inseok Hwang, and Jun Han. 2024. PowDew: Detecting Counterfeit Powdered Food Products using a Commodity Smartphone. In Proceedings of the 22nd Annual International Conference on Mobile Systems, Applications and Services (MOBISYS ‘24). Association for Computing Machinery, New York, NY, USA, 210–222. Acceptance Rate: 16.3% (43 of 263). Best Paper Award [paper]
Published in 33rd USENIX Security Symposium (USENIX Security 24), 2024
Jiang, Nan, Bangjie Sun, Terence Sim, and Jun Han. “Can I Hear Your Face? Pervasive Attack on Voice Authentication Systems with a Single Face Image.” In 33rd USENIX Security Symposium (USENIX Security 24), pp. 1045-1062. 2024. Acceptance Rate: 18.3% (417 of 2276). [paper]
Undergraduate course, National University of Singapore, School of Computing, 2019
Teaching assistant in CS3241 Computer Graphics
Software project, National University of Singapore, School of Computing, 2020
Project advisor for Orbital, School of Computing, National University of Singapore.
Undergraduate course, National University of Singapore, School of Computing, 2020
Teaching assistant in CS4247 Graphics Rendering Techniques
Undergraduate course, National University of Singapore, School of Computing, 2024
Teaching assistant in the following undergraduate courses: